Modern Winamp skins bring forth unprecedented flexibility and power to skinning. You are no longer confined to simple
rectangular shapes; in fact any shape is possible. Just take a look at these awesome examples. In addition,
Winamp3 has been revamped so that any part of the user interface is skinnable.
You should notice that while the shapes are different, the X and Y coordinate system still applies.
The (0,0) coordiante starts at the upper-left corner. The x-coordinate increases at you move
to the right and the y-coordinate increases as you move down.
While the shape of the image can be anything you want, the image itself remains in rectangular form.
What happens is that the back ground of the image is transparent; therefore all you see is the shape
that you intend to show. To produce the complex designs that you see below, you must overlay many
images on top of the each other. To do this, you must use layers. Layer composition is covered in
the next section.


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